Apparently Kazunori Yamauchi is serious about this whole commitment to Gran Turismo 5 thing he spoke of earlier last week. The boss over at Polyphony Digital mentioned over Twitter that a damage patch is incoming this month.
An exact date wasn’t nailed down, but it’s said to add mechanical damage options to the game in early December. What does this mean exactly? Since making heads or tails of the damage system in GT5 is like solving the riddle of The Sphinx, no one is 100% certain. Though it definitely has something to do with being able to choose the severity of the damage via an in game option.
GTPlanet has a rundown of everything that Yamauchi mentioned in his to do list for GT5 if you wanna check out the full list.